====== About Content Packs ====== Each Content Pack other than the Core Rules depends on one or more Extensions and is intended to adapt the Core Rules to fit a particular game setting (fantasy, sci fi, etc.). Content Packs exist to help GMs translate People, Places, and Things from other systems into No-Dice Actors. __They:__ * define People, Places, and Things * include item lists, creatures, factions, environments * recommend (but do not enforce) Extensions * translate external RPG material into No-Dice Actors **Content Packs may depend on Extensions.** **Extensions never depend on Content Packs.** This one-way dependency keeps the ecosystem sane forever. ===== Content Pack Organization ===== ---- **Core Rules** Are the always-on content that is generic, genre agnostic, and can be used in any game setting, with or without another Content Pack.