====== Content Packs ====== Content Packs are physical cards and handouts to facilitate gameplay around a table. These are available as digital images for download. In the future these will be made available for purchase. Each Content Pack other than the Core Rules depends on one or more Extensions and is intended to adapt the Core Rules to fit a particular game setting (fantasy, sci fi, etc.). Content Packs exist to help GMs translate People, Places, and Things from other systems into No-Dice Actors. __They:__ * define People, Places, and Things * include item lists, creatures, factions, environments * recommend (but do not enforce) Extensions * translate external RPG material into No-Dice Actors > **Content Packs may depend on Extensions.** > **Extensions never depend on Content Packs.** This one-way dependency keeps the ecosystem sane forever. ===== Content Pack Organization ===== ---- **Tier 0: Core Rules** The always-on content that is generic, genre agnostic, and can be used in any game setting, or without another Foundation Pack to keep the game simple. {{indexmenu>.core-rules:#1}} ---- **Tier 1: Foundation Packs** Pick one or two of these genres as a basis for your game world: * **[[.:foundation:fantasy:start|Fantasy]]**--A mythic or pre-industrial world where the supernatural exists but is rare, dangerous, or costly, and survival is never guaranteed. * **[[.:foundation:science-fiction:start|Science Fiction]]**--A future or alternate reality defined by advanced technology, scientific assumptions, and environments hostile to unprepared humans. * **[[.:foundation:modern:start|Modern]]**--A contemporary world grounded in familiar technology, institutions, and social structures, serving as a baseline for realistic play ---- **Tier 2: Mode Packs** Pick one of these to give your game the more specific feel you're going for: * **[[.:mode:high-fantasy:start|High Fantasy]]**--A fantasy world where magic is systemic, cultures are larger than life, and conflicts often carry epic or cosmic significance. * **[[.:mode:sword-sorcery:start|Sword & Sorcery]]**--A gritty, pulpy fantasy mode focused on personal survival, moral ambiguity, and magic that is corrupting, alien, or feared. * **[[.:mode:hard-sci-fi:start|Hard Sci-Fi]]**--Science fiction constrained by real or near-real physics, where resources, time, and environmental hazards are central pressures. * **[[.:mode:space-opera:start|Space Opera]]**--A cinematic science-fiction mode emphasizing heroic individuals, interstellar politics, and emotional drama over scientific realism. * **[[.:mode:cyberpunk:start|Cyberpunk]]**--A near-future mode where technology amplifies inequality, corporations rival governments, and identity is shaped by gear and data. * **[[.:mode:western:start|Western]]**--A frontier mode defined by isolation, fragile law, scarce resources, and violence with lasting personal consequences. * **[[.:mode:espionage:start|Espionage]]**--A modern or near-modern mode where information, deception, leverage, and social manipulation are more decisive than open violence. * **[[.:mode:superhero:start|Superhero]]**-- focuses on characters with extraordinary powers, advanced technology, or exceptional skills who protect the public, fight crime, and battle villains, creating a contrast between "normal" humans and "superhuman" beings. ---- **Tier 3: Overlay Packs (optional)** Overlays are optional color to fine tune your game setting: * **[[.:overlay:horror:start|Horror]]**--An overlay that heightens tension by restricting information, slowing recovery, and emphasizing fear, loss of control, and vulnerability. * **[[.:overlay:gothic:start|Gothic / Urban Fantasy]]**--A hidden-world overlay where supernatural beings exist alongside modern society, sustained by secrecy, hunger, and social masquerade. * **[[.:overlay:mythic:start|Mythic]]**--An overlay that elevates characters and conflicts into the realm of legends, gods, and symbolic actions with lasting world impact. * **[[.:overlay:post-apocalyptic:start|Post-Apocalyptic]]**--An overlay where civilization has collapsed or is collapsing, making scarcity, salvage, and survival the dominant forces of play. ---- Combined, these let a GM say: > “I’m running Modern + Espionage + Horror” or > “Fantasy + Sword & Sorcery” or > “Sci-Fi + Cyberpunk + Horror” No explosion. Maximum remixability. ---- ===== Mapping Popular RPGs → Content Pack Combos ===== Below are recommended Content Pack combinations for converting material into No-Dice RPG. These are intentionally modular—GMs can swap overlays to taste. **__Dungeons & Dragons (5e, Pathfinder)__** * Fantasy + High Fantasy * Optional: Mythic (for epic tiers), Horror (for Ravenloft-style play) **__Old‑School Essentials / Basic D&D__** * Fantasy + Sword & Sorcery * Optional: Horror **__Conan__** * Fantasy + Sword & Sorcery * Optional: Mythic (for legendary heroes) **__Vampire: The Masquerade__** * Modern + Gothic / Urban Fantasy * Optional: Horror **__Call of Cthulhu__** * Modern + Horror * Optional: Mythic (for pulp variants) **__Traveller__** * Science Fiction + Hard Sci-Fi * Optional: Space Opera (for cinematic campaigns) **__Star Wars RPG__** * Science Fiction + Space Opera + Mythic **__Cyberpunk RED__** * Modern + Cyberpunk * Optional: Horror (for body-horror or dystopian emphasis) **__Shadowrun__** * Modern + Cyberpunk + High Fantasy * Optional: Horror **__Boot Hill__** * Western * Optional: Horror (for Weird West variants) **__Deadlands__** * Western + Horror + Gothic / Urban Fantasy **__Top Secret__** * Modern + Espionage **__Delta Green__** * Modern + Espionage + Horror **__Numenera__** * Science Fiction + Mythic * Optional: High Fantasy **__Blades in the Dark__** * Fantasy + Gothic / Urban Fantasy * Optional: Horror