====== Core Rules (Alpha) ====== The Core Rules are the always-on core of the game. They are designed to be easy to learn, and fast to run at the table, but infinitely expandable through [[extensions:start|Extensions]]. The Core Rules consist of these elements: - **[[.:actors:start|Actor Definition]]** (minimum) - **[[.:actors:creation|Actor Creation]]** (minimum) - **[[extensions:structural:advancement|Actor Advancement]]** (minimum) - **[[automatic-actions|Automatic Action Resolution]]**--when player actions are not opposed - **[[.:conflicts:start|Conflict Resolution]]**--for playing Hands when player actions //are// opposed - **[[content-packs:core-rules:start|Content Pack]]**--cards and tokens for downloading and printing ===== Core Concepts ===== ==== Integer Math Rules (Guiding Principle) ==== All math is integer-only to be quick and easy for players to do in their head. **No Fractions**-- if a rule would create a fraction, //**round down**//. ===== Dominance Loops ===== This term is used to describe how one Aspect or Attribute has advantage over one other, but is weaker than one other, just like Rock-Paper-Scissors. This is the core concept in the game that is used over-and-over. See the [[dominance|Dominance]] article for a more complete explanation.