====== Range (Method, Scale) ====== Work in progress... Page incomplete. __**Attribute:**__ AGI or FIT __**Prerequisite:**__ [[..:range|Range Extension]], Combo //Effect// Ability + Combo //Target// Ability __**Description:**__ the Actor has the ability to cause an Effect on a Target from a distance. __**Game Mechanic:**__ The Range Ability has a //Band// Property in addition to a //Method// tag, that is written in the Abilities section of an Actor's Stat Block like Range (Melee, Personal)-2. The number following the dash indicates the Effective Range Band of the weapon, as well as how many Build Points were spent on this Ability. Each purchase of Range costs 1 BP and raises the weapon's effective range ceiling by one Band on the [[extensions:conflicts:range|Range Conflicts Extension]] Scale. The weapon Actor's AGI Attribute determines effective range within the purchased Band — AGI 1–3 reaches the lower third, 4–6 the middle third, 7–9 the upper third, and 10 the ceiling. Weapons suffer a -1 Bid penalty per Band below or above their optimum Band. Bands above Personal-4 require an appropriate Method tag prerequisite. **__Range Methods:__** Methods define //how// the weapon achieves range and sets what //Attribute// must be bid by the Actor using it. * **Melee**--Actors may bid any Body Attribute (STR, AGI, or FIT) when making a melee attack. For example, a Longsword may be designed to Slash(FIT), but can also be used to Pierce(AGI), or Crush(STR). See [[core:conflicts:actions#attack_actions|Attack Actions]] and [[..:..:things:weapons|Weapons Extension]]. * **Thrown**-- Actors using thrown weapons always bid FIT. * **Projectile**--Actors using projectile weapons always bid AGI. **__Scale:__** * **Melee**-- Range Bands 0-4 (0 - 2m apart) * **Personal**-- Range Bands 5-8 (2.5 - 100m apart) * **Vehicle**-- __**[[..:..:capabilities:damage-type|Damage Type]] [Extension]:**__ Hacking, Crushing, Impaling, etc. __**[[..:..:structural:time|Time]] [Extension]:**__ Seconds ---- {{tag>ability combo method}} == Links to this page: == {{backlinks>.}} ======