Table of Contents

Core Rules (Alpha)

The Core Rules are the always-on core of the game. They are designed to be easy to learn, and fast to run at the table, but infinitely expandable through Extensions. The Core Rules consist of these elements:

  1. Actor Definition (minimum)
    1. Actor Creation (minimum)
  2. Automatic Action Resolution–when player actions are not opposed
  3. Conflict Resolution–for playing Hands when player actions are opposed
  4. Content Pack–cards and tokens for downloading and printing

Core Concepts

Integer Math Rules (Guiding Principle)

All math is integer-only to be quick and easy for players to do in their head. No Fractions– if a rule would create a fraction, round down.

Dominance Loops

This term is used to describe how one Aspect or Attribute has advantage over one other, but is weaker than one other, just like Rock-Paper-Scissors. This is the core concept in the game that is used over-and-over. See the Dominance article for a more complete explanation.