Attribute: N/A (Target Combo Ability)
Prerequisite: Method Combo Ability + Effect Combo Ability
Description: the Actor has the ability to cause an Effect on a single Actor.
Game Mechanic: The Target Ability constrains who may be effected by a ranged attack. It is the most general Target Combo Ability in that the target is one Actor of any kind, and for this reason is often omitted from weapon descriptions, because it is implied. For example, if a rifle has the Range Ability, and the Damage Ability, it has the potential to target anything it is aimed at. Other Target Combo Abilities are more specific, such as a spell that targets only sword type weapons, or only undead, etc.
If the Size Extension is also used, add or subtract 1 from the Body Aspect bid for each Size Category difference between Actors.
Build Points: 1 per target that can be effected. If more than 1, divide Effect Combo Ability between each target.
Tag: Target Combo.
Time [Extension]: N/A