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        <title>No-Dice RPG - extensions:structural</title>
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       <dc:date>2026-04-17T11:18:48+00:00</dc:date>
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        <title>No-Dice RPG</title>
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        <dc:date>2026-01-23T01:20:43+00:00</dc:date>
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        <title>Actor Advancement</title>
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        <description>Actor Advancement

In a long-running campaign, where Players control the same Actors over a period of time, it is rewarding psychologically, and thematically to the story unfolding in the game that Actors evolve over time. Although Actor Advancement is a Core Rule, it is optional, because if your group is just playing a one-shot Scenario for the evening, or just test playing the game rules, the fact that the Actors involved advanced afterward may be unimportant. But if you are running a persiste…</description>
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        <title>Time</title>
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        <description>Time

Extension Summary:

	*  Depends On: Abilities Extension
	*  Problem Solved--adds realism to how long it takes to complete Abilities in the game.
	*  Mechanics Added--extends each Ability with an additional Property: Time
	*  What Changes--the amount an Actor bids on an Ability becomes how long that Ability takes to complete using the terms from the</description>
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