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Dylan's Notes: Lost City of Barakus, Episode 9

Also See: Lost City of Barakus, Episode 9 adventure page

July 4th session notes:

(10:38 AM) Lyrrid recieved writ from Gilda, stating that I (a dead elf, Lophlear) is seaking the Temple of Saint Silonas.

(11:06 AM) Rather symbolic symbol (haha) so named, “Ilmater symbol,” with two diseased hands bound by red chord that’s broken and frayed on the end.

(11:14 AM) The Temple of Saint Silonas of the deity Ilmater.

(11:48 AM) Ilmater is a deity of the downtrodden, known well as the, “Broken god.”

(12:07 PM) Pledged service to the Temple of Ilmater in my own deities’ names. (Lyrrid) And thus recieved a promise of his teachings as well as
offered protection.

(12:32 PM) Acquired proper writs from Brother Beamus.

(12:46 PM) The wolf seems to be able to teleport or move rather quickly.

(12:55 PM) Spells: 0th level: I: Create Water | II: Purify Food and Drink | III: Light || 1th level: I:(Domain) Hide from Undead | II: Detect Good | III: Protection From Evil

(1:01 PM) 15 xp for gold donation to church (10 left).

(2:28 PM) After staking out a warehouse in the docks of Rushbury mound, Lyrrid casts Detect Good and detects only something within the warehouse. Nothing else.

(2:57 PM) Battle at docks, Lyrrid take 3 and goes down to 6 HP.

(3:34 PM) I try to point out my reasoning in coming to believe that Ilan is a good person, but nobody seems to care. So, I state what I believe here:
First, I use a spell to discover NINE good people within the warehouse. Asuming that the EIGHT prisoners are all good, there is at least one
other who has good intentions. Now, Ilan is providing people to be shipped off to a place that is supposedly a, “better place,” by ship.
Furthermore, she’s trying to hide that. The way the situation was given, she seemed to be hiding it from some kind of authority, which must be
evil in such a place. If she’s hiding something from an evil authority, then what she’s doing must be good.

(3:51 PM) Experience gained for entire dock encounter: 75 xp each. 1161/1000

(3:58 PM) Lyrrid is healed by Brother Beamus and feels wonderful.

(4:16 PM) Spells: 0th level: I: Create Water | II: Purify Food and Drink | III: Light || 1th level: I:(Domain) Hide from Undead | II: Detect Good | III: Detect Good

(4:25 PM) Brother Beamus casts a spell that should turn away any harming blade, or something of the like. A protection spell at least. Spellcraft: Improved Cure Light Wounds with possible direct intervention of Beamus’ god’s power.

(5:04 PM) Lyrrid casts Detect Good and discerns that the Alcolyte IS NOT good.

(6:14 PM) 50 XP all around for skeleton fight. 1211/1000

(6:25 PM) 50 XP for Warjern and Lyrrid.

(6:29 PM) 50 XP success search 1311/1000.