Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| content-packs:core-rules:software:discord [2026/01/27 17:01] – [/show] job | content-packs:core-rules:software:discord [2026/02/04 19:21] (current) – [GM Commands] job | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| ====== Discord ====== | ====== Discord ====== | ||
| - | [[https:// | + | [[https:// |
| ===== Installation Options ===== | ===== Installation Options ===== | ||
| Line 15: | Line 15: | ||
| ===== Indie Bot Help ===== | ===== Indie Bot Help ===== | ||
| <WRAP center round info 100%> | <WRAP center round info 100%> | ||
| - | Stable (Beta version, fewer built in rules) | + | Stable (Beta version) |
| </ | </ | ||
| {{ : | {{ : | ||
| The following commands are available to facilitate game play and technical troubleshooting. | The following commands are available to facilitate game play and technical troubleshooting. | ||
| - | ==== /help ==== | + | === /help === |
| Type // | Type // | ||
| - | ==== /config ==== | + | === ?ping === |
| - | Type //**/config**// to show the current game configuration, | + | Type //**?ping**// to check if the bot is online. |
| - | * //**/config show**// | + | |
| - | * //**/config campaign**// | + | |
| - | * //**/config adventure**// | + | |
| - | * //**/config scenario**// | + | |
| - | * //**/config scene**// will update the current scene name with one you specify like: /config scene Spawn of Circa Guards | + | |
| - | * //**/config hand**// will update the current hand name with one you specify like: /config hand Combat at the Gates | + | |
| - | ==== /hand ==== | + | ---- |
| - | Type // | + | |
| - | * //**/hand <some name> | + | |
| - | * //**/hand save**// will save the current hand to disk on the server so it can be reloaded later. | + | |
| - | * //**/hand load**// will load the last hand that was saved with the ///hand save// command, overwriting the current hand if there is one. | + | |
| - | ==== /play ==== | + | ==== Player Commands ===== |
| - | Type // | + | |
| - | * //**/play <card name> | + | |
| - | * //**/play <card name> down**// will play the <card name> you typed face down, adding it to the hand, but showing only a card back to the channel. | + | |
| - | * //**/play <card name> on card0**// will play the <card name> you typed, and add it to the hand //on top of// the first card played in the hand to form a Card Stack. You can see the sequence of cards played so far in the hand with the ///hand show// command. Note that the sequence of cards in a hand starts at 0, not 1. Also note that you cannot play a card on top of a card that was played on top of a card (nesting); instead, there is a base card at the bottom of the Card Stack, and you can play as many cards as you want on top of that base card. | + | |
| - | * //**/play <card name> on card1 down**// will play the <card name> you typed, and add it to the hand //on top of// the second card played in the hand to form a Card Stack, but show only a card back to the channel. Note that the sequence of cards in a hand starts at 0, not 1, and that is why card1 indicates the second card that was played in the hand. | + | |
| - | ==== /show ==== | + | === /play === |
| - | Type //**/show**// to see what cards can be played to help you with the /play command. | + | Type //**/play**// to play a card face-down. |
| - | * //**/show list**// will show just you a list of all possible card file names. | + | * //**/play <card name>**// will play the <card name> |
| - | * //**/show <car name> | + | * //**/play <card name> |
| - | * //**/show hand**// will send you a private message with the name of the current | + | * //**/play <card name> on card0**// will play the < |
| + | * //**/play <card name> on card1 up**// will play the <card name> you typed **face up**, and add it to the hand //on top of// the second | ||
| - | ==== /bid ==== | + | === /bid === |
| Type // | Type // | ||
| - | * // | + | * // |
| - | | + | * // |
| - | * // | + | |
| - | | + | |
| - | * //**/bid Card2 3phase down**// will bid 3 phase chips face-down on Card2 in the hand sequence, sending a message to the channel | + | |
| - | ==== /flip ==== | + | === /flip === |
| Type // | Type // | ||
| - | ==== /loc ==== | + | === /chips === |
| - | Type //**/loc**// to secretly draw one or more [[rules: | + | Allows you to manage the chip stacks of your actor: |
| - | * //**/loc < | + | * //**/chips dmg Grogan -3str -2ag **// applies 3 STR and 2 AGI damage |
| - | * //**/loc 3**// will draw three random body location cards, show you their names secretly, and tell the channel that you drew 3 random body location cards. | + | * //**/chips delta Grogan +2kno **// awards 2 KNO chips to Grogan |
| + | * //**/chips reset Grogan**// resets Grogan' | ||
| - | ==== ?ping ==== | + | === /show === |
| - | Type //**?ping**// to check if the bot is online. | + | * //**/show actors**// shows the actors names assigned to you in the current // |
| + | * //**/show actor**// shows you the statblock of an Actor assigned to you like __/show actor example-actor__ | ||
| + | * //**/show bid**// will show you in a private message the sequence of all the cards you've played so far in the hand to help you find the sequence number of the card you want to bid on. | ||
| + | * //**/show chips < | ||
| + | * //**/show config**// will send a private message to you showing all of the current game settings (Campaign, Adventure, Scenario, Scene, Hand, and Actor count) | ||
| + | * //**/show list**// will show just you a list of all possible card file names. | ||
| + | * //**/show <card name> | ||
| + | * //**/show hand**// will send you a private message with the name of the current hand, the players participating, | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== GM Commands ===== | ||
| + | |||
| + | === /hand === | ||
| + | Type //**/hand**// to start a new hand, or save the current one, load the prior one, or show the cards that have been played so far. | ||
| + | * //**/hand <some name> | ||
| + | * //**/hand save**// will save the current hand to disk on the server so it can be reloaded later. | ||
| + | * //**/hand load**// will load the last hand that was saved with the ///hand save// command, overwriting the current hand if there is one. | ||
| + | |||
| + | === /config === | ||
| + | This group of commands is for the GM of the active campaign. | ||
| + | * //**/config campaign**// | ||
| + | * //**/config adventure**// | ||
| + | * //**/config scenario**// | ||
| + | * //**/config scene**// will update the current scene name with one you specify like: /config scene Spawn of Circa Guards | ||
| + | * //**/config hand**// will update the current hand name with one you specify like: /config hand Combat at the Gates | ||
| + | * //**/config player < | ||
| + | * //**/config actor < | ||
| + | * __///config actor example-actor R1/1(27/0)-M3(3/ | ||
| + | * __///config actor example-actor @user//__ -- assigns the existing actor named example-actor to the Discord user @user.. | ||
| + | * __///config actor example-actor R1/ | ||
| + | * __///config actor example-actor unassign// | ||
| + | * __///config actor example-actor delete//__ -- removes example-actor from the GM's campaign. | ||
| + | * //**/config cp <list,filename, on|off> | ||
| + | * __///config cp list//__ -- lists all available game Content Packs. | ||
| + | * __///config cp fantasy.py// | ||
| + | * __///config cp fantasy.py on//__ -- turns on this Content Pack | ||
| + | * __///config cp fantasy.py off//__ -- turns off this Content Pack | ||
| + | * //**/config ex <list,filename, on|off> | ||
| + | * __///config ex list//__ -- lists all available game Extensions. | ||
| + | * __///config ex body_locations.py//__ -- shows a message about what this Extension file changes. | ||
| + | * __///config ex body_locations.py on//__ -- turns on this Extension | ||
| + | * __///config ex body_locations.py off//__ -- turns off this Extension | ||
| - | ==== ?sync ==== | + | === ?sync === |
| **<wrap em> | **<wrap em> | ||
| * __**? | * __**? | ||
