This is an old revision of the document!
Content Packs
Content Packs are physical cards and handouts to facilitate gameplay around a table. These are available as digital images for download. In the future these will be made available for purchase.
Each Content Pack other than the Core Rules depends on one or more Extensions and is intended to adapt the Core Rules to fit a particular game setting (fantasy, sci fi, etc.).
Content Packs exist to help GMs translate People, Places, and Things from other systems into No-Dice Actors.
Content Pack Organization
Tier 0: Core Rules
Tier 1: Foundation Packs
- Fantasy–A mythic or pre-industrial world where the supernatural exists but is rare, dangerous, or costly, and survival is never guaranteed.
- Science Fiction–A future or alternate reality defined by advanced technology, scientific assumptions, and environments hostile to unprepared humans.
- Modern–A contemporary world grounded in familiar technology, institutions, and social structures, serving as a baseline for realistic play
Tier 2: Mode Packs
Tier 3: Overlay Packs (optional)
Combined, these let a GM say:
“I’m running Modern + Espionage + Horror”
or
“Fantasy + Sword & Sorcery”
or
“Sci-Fi + Cyberpunk + Horror”
No explosion. Maximum remixability.
