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extensions:capabilities:abilities:start [2026/02/05 23:59] – [Properties of Abilities] jobextensions:capabilities:abilities:start [2026/02/28 17:29] (current) – [Ability Lists] job
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 > Content Packs describe what that looks like. > Content Packs describe what that looks like.
 </WRAP> </WRAP>
-The Abilities extension allows Actors to spend [[core:actors:start#build_budget|Build Points]] on special abilities instead of [[core:actors:start#attributes|Attributes]]. Each Ability allows an Actor to do something not allowed by the Core Rules. Some allow a new Ability Card to be played in place of an Action Card. Others change an Action card, such as allowing a different Attribute to be bid. Abilities are named for function, not flavor (“Ranged Attack”, not “Fireball”), because Content Packs define flavor. +The Abilities extension allows Actors to spend [[core:actors:start#build_budget|Build Points]] on special abilities instead of [[core:actors:start#attributes|Attributes]]. **Each Ability is a custom [[core:conflicts:actions#action_tags|Action Tag]]** and allows an Actor to do something not allowed by the Core Rules. Some allow a new Ability Card to be played in place of an Action Card. Others change an Action card, such as allowing a different Attribute to be bid. Abilities are named for function, not flavor (“Ranged Attack”, not “Fireball”), because Content Packs define flavor.  
 + 
 +__**Extension Summary:**__ 
 +  * **Depends On:** nothing (Core Rules) 
 +  * **Problem Solved:** gives Actors additional powers beyond those of [[core:conflicts:actions|Actions]]. 
 +  * **Mechanics Added:** extends Actor Stat Block, provides Capabilities required by Things 
 +  * **What changes:** Actors may spend Build Points on Abilities in addition to Attributes. 
 +  * **Complementary Extensions:** [[..:..:things:armor|Armor]], [[..:..:things:weapons|Weapons]].
  
 ===== Properties of Abilities ===== ===== Properties of Abilities =====
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 R1/0(29/**2**)-M3(3/3/3)-B3(3/3/3)-S3(3/3/3) R1/0(29/**2**)-M3(3/3/3)-B3(3/3/3)-S3(3/3/3)
 **Abilities: Craft (carpentry)-3, Craft (stonemason)-3** **Abilities: Craft (carpentry)-3, Craft (stonemason)-3**
 +
 +===== Ability Tags =====
 +Tags are a category that the Ability belongs to. Tags limit which Actors may have an ability.
 +  * **Capability**-- a power that cannot be learned but can be acquired by meeting some prerequisite specified in the Capability description.
 +  * **Combo**-- a Combo Ability depends on one or more other Abilities to function. They depend on other specific Ability Tags, not specific other Abilities.  Each Combo Ability will also have one of these three tags: //Method//, //Effect//, or //Target//. For example, the "Damage" //Effect// Combo Ability needs a //Method// Ability like "Melee" to effect another Actor in the game.
 +    * **Method**--this is the //Action// or //Verb// used to initiate a Combo ability, like "Projectile," or "Throw," or even "Gaze" as a supernatural example.
 +    * **Effect**--this is the //Outcome// or //Adjective// that describes what the ability does when effective. The "Damage" example was used above, but for magical abilities this could be something like "Charming," or for a laser gun could be a special damage type like, "Light."
 +    * **Target**--this is //Who// the Combo Ability effects, or the //Noun//. It is often omitted when a target is implied, like shooting a gun with the Projectile Damage Combo Ability, where the target the player names is sufficient, but Target could be something more specific from a Target Combo Ability, like "Weapon(Type)" where the ability only effects specific types of weapons, or "Cone" where the Combo //Effect// Ability targets a Cone in front of the Actor.  
 +  * **Modifier**--changes some other Capability, must be played together.
 +  * **Skill**-- something the Actor can learn. An Actor must possess the Knowledge Attribute to learn a Skill
 +
 +----
 +
 +===== Ability Lists =====
 +Below are lists of Abilities that are enabled by the Abilities Extension:
 +<WRAP group>
 +<WRAP third column>
 +==== Capabilities ====
 +{{topic>extensions:capabilities:abilities?capability}}
 +</WRAP>
 +<WRAP third column>
 +==== Modifiers ====
 +{{topic>extensions:capabilities:abilities?modifier}}
 +</WRAP>
 +<WRAP third column>
 +==== Skills ====
 +{{topic>extensions:capabilities:abilities?skill}}
 +</WRAP>
 +</WRAP>
  
 ---- ----
  
-===== Abilities List ===== +===== Combo Abilities ===== 
-Below are a list of Abilities that are enabled by the Abilities Extension+<WRAP group> 
-{{indexmenu>extensions:capabilities:abilities:}}+<WRAP third column> 
 +===== Methods ===== 
 +{{topic>extensions:capabilities:abilities?method}} 
 +</WRAP> 
 +<WRAP third column> 
 +==== Effects ==== 
 +{{topic>extensions:capabilities:abilities?effect}} 
 +</WRAP> 
 +<WRAP third column> 
 +==== Targets ==== 
 +{{topic>extensions:capabilities:abilities?target}} 
 +</WRAP> 
 +</WRAP>