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| extensions:capabilities:abilities:start [2026/02/06 00:29] – [Abilities List] job | extensions:capabilities:abilities:start [2026/02/28 17:29] (current) – [Ability Lists] job | ||
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| > Content Packs describe what that looks like. | > Content Packs describe what that looks like. | ||
| </ | </ | ||
| - | The Abilities extension allows Actors to spend [[core: | + | The Abilities extension allows Actors to spend [[core: |
| + | |||
| + | __**Extension Summary: | ||
| + | * **Depends On:** nothing (Core Rules) | ||
| + | * **Problem Solved:** gives Actors additional powers beyond those of [[core: | ||
| + | * **Mechanics Added:** extends Actor Stat Block, provides Capabilities required by Things | ||
| + | * **What changes:** Actors may spend Build Points on Abilities in addition to Attributes. | ||
| + | * **Complementary Extensions: | ||
| ===== Properties of Abilities ===== | ===== Properties of Abilities ===== | ||
| Line 31: | Line 38: | ||
| ===== Ability Tags ===== | ===== Ability Tags ===== | ||
| Tags are a category that the Ability belongs to. Tags limit which Actors may have an ability. | Tags are a category that the Ability belongs to. Tags limit which Actors may have an ability. | ||
| + | * **Capability**-- a power that cannot be learned but can be acquired by meeting some prerequisite specified in the Capability description. | ||
| + | * **Combo**-- a Combo Ability depends on one or more other Abilities to function. They depend on other specific Ability Tags, not specific other Abilities. | ||
| + | * **Method**--this is the //Action// or //Verb// used to initiate a Combo ability, like " | ||
| + | * **Effect**--this is the //Outcome// or // | ||
| + | * **Target**--this is //Who// the Combo Ability effects, or the //Noun//. It is often omitted when a target is implied, like shooting a gun with the Projectile Damage Combo Ability, where the target the player names is sufficient, but Target could be something more specific from a Target Combo Ability, like " | ||
| + | * **Modifier**--changes some other Capability, must be played together. | ||
| * **Skill**-- something the Actor can learn. An Actor must possess the Knowledge Attribute to learn a Skill | * **Skill**-- something the Actor can learn. An Actor must possess the Knowledge Attribute to learn a Skill | ||
| - | * **People**-- the Actor must be categorized as People (not a Place or a Thing) | ||
| - | * **Place**--the Actor must be categorized as a Place to have this Ability. | ||
| - | * **Thing**-- the Actor must be categorized as a Thing to have this Ability | ||
| - | * **Concept**-- only Actors of a specific [[core: | ||
| - | * **Type**-- only Actors of a specific Concept and [[core: | ||
| ---- | ---- | ||
| Line 43: | Line 51: | ||
| Below are lists of Abilities that are enabled by the Abilities Extension: | Below are lists of Abilities that are enabled by the Abilities Extension: | ||
| <WRAP group> | <WRAP group> | ||
| - | < | + | < |
| + | ==== Capabilities ==== | ||
| + | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Modifiers ==== | ||
| + | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| ==== Skills ==== | ==== Skills ==== | ||
| {{topic> | {{topic> | ||
| </ | </ | ||
| - | <WRAP quarter column> | ||
| - | ==== People ==== | ||
| - | {{topic> | ||
| </ | </ | ||
| - | < | + | |
| - | ==== Place==== | + | ---- |
| - | {{topic> | + | |
| + | ===== Combo Abilities ===== | ||
| + | < | ||
| + | <WRAP third column> | ||
| + | ===== Methods ===== | ||
| + | {{topic> | ||
| </ | </ | ||
| - | < | + | < |
| - | ==== Thing ==== | + | ==== Effects |
| - | {{topic> | + | {{topic> |
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Targets ==== | ||
| + | {{topic> | ||
| </ | </ | ||
| </ | </ | ||
| - | |||
