Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| extensions:capabilities:abilities:start [2026/02/06 02:08] – [Abilities] job | extensions:capabilities:abilities:start [2026/02/28 17:29] (current) – [Ability Lists] job | ||
|---|---|---|---|
| Line 4: | Line 4: | ||
| > Content Packs describe what that looks like. | > Content Packs describe what that looks like. | ||
| </ | </ | ||
| - | The Abilities extension allows Actors to spend [[core: | + | The Abilities extension allows Actors to spend [[core: |
| __**Extension Summary: | __**Extension Summary: | ||
| Line 10: | Line 10: | ||
| * **Problem Solved:** gives Actors additional powers beyond those of [[core: | * **Problem Solved:** gives Actors additional powers beyond those of [[core: | ||
| * **Mechanics Added:** extends Actor Stat Block, provides Capabilities required by Things | * **Mechanics Added:** extends Actor Stat Block, provides Capabilities required by Things | ||
| - | * **What changes:** Actors may spend Build Points on Actions | + | * **What changes:** Actors may spend Build Points on Abilities |
| * **Complementary Extensions: | * **Complementary Extensions: | ||
| Line 38: | Line 38: | ||
| ===== Ability Tags ===== | ===== Ability Tags ===== | ||
| Tags are a category that the Ability belongs to. Tags limit which Actors may have an ability. | Tags are a category that the Ability belongs to. Tags limit which Actors may have an ability. | ||
| - | * **Skill**-- something the Actor can learn. An Actor must possess the Knowledge Attribute to learn a Skill | ||
| * **Capability**-- a power that cannot be learned but can be acquired by meeting some prerequisite specified in the Capability description. | * **Capability**-- a power that cannot be learned but can be acquired by meeting some prerequisite specified in the Capability description. | ||
| + | * **Combo**-- a Combo Ability depends on one or more other Abilities to function. They depend on other specific Ability Tags, not specific other Abilities. | ||
| + | * **Method**--this is the //Action// or //Verb// used to initiate a Combo ability, like " | ||
| + | * **Effect**--this is the //Outcome// or // | ||
| + | * **Target**--this is //Who// the Combo Ability effects, or the //Noun//. It is often omitted when a target is implied, like shooting a gun with the Projectile Damage Combo Ability, where the target the player names is sufficient, but Target could be something more specific from a Target Combo Ability, like " | ||
| + | * **Modifier**--changes some other Capability, must be played together. | ||
| + | * **Skill**-- something the Actor can learn. An Actor must possess the Knowledge Attribute to learn a Skill | ||
| ---- | ---- | ||
| Line 46: | Line 51: | ||
| Below are lists of Abilities that are enabled by the Abilities Extension: | Below are lists of Abilities that are enabled by the Abilities Extension: | ||
| <WRAP group> | <WRAP group> | ||
| - | < | + | < |
| - | ==== Skills ==== | + | |
| - | {{topic> | + | |
| - | </ | + | |
| - | <WRAP quarter | + | |
| ==== Capabilities ==== | ==== Capabilities ==== | ||
| {{topic> | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Modifiers ==== | ||
| + | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Skills ==== | ||
| + | {{topic> | ||
| </ | </ | ||
| </ | </ | ||
| + | ---- | ||
| + | |||
| + | ===== Combo Abilities ===== | ||
| + | <WRAP group> | ||
| + | <WRAP third column> | ||
| + | ===== Methods ===== | ||
| + | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Effects ==== | ||
| + | {{topic> | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | ==== Targets ==== | ||
| + | {{topic> | ||
| + | </ | ||
| + | </ | ||
