Differences
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| extensions:start [2026/02/28 17:34] – job | extensions:start [2026/10/04 22:16] (current) – [People Extensions] job | ||
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| Line 22: | Line 22: | ||
| <WRAP center round important 100%> | <WRAP center round important 100%> | ||
| - | > **Content Packs may depend on Extensions.** | + | **Content Packs may depend on Extensions.** |
| - | > **Extensions never depend on Content Packs.** | + | **Extensions never depend on Content Packs.** |
| This one-way dependency keeps the ecosystem sane forever. | This one-way dependency keeps the ecosystem sane forever. | ||
| Line 39: | Line 39: | ||
| **__Available Extensions: | **__Available Extensions: | ||
| * [[.: | * [[.: | ||
| + | * [[.: | ||
| * Injury & Wounds | * Injury & Wounds | ||
| * Protection | * Protection | ||
| Line 66: | Line 67: | ||
| ==== Capability Extensions ==== | ==== Capability Extensions ==== | ||
| - | “How Actors do extraordinary things.” | + | “How Actors do extraordinary things.” |
| <WRAP right round tip 60%> | <WRAP right round tip 60%> | ||
| Content Packs don’t define how magic works—only what magic exists. | Content Packs don’t define how magic works—only what magic exists. | ||
| Line 106: | Line 107: | ||
| * Heat / Wanted Levels | * Heat / Wanted Levels | ||
| - | ==== Structural | + | ==== Campaign |
| - | “How play is organized over time.” | + | [[.: |
| <WRAP right round tip 60%> | <WRAP right round tip 60%> | ||
| Often invisible in short playtests—but crucial for campaigns. | Often invisible in short playtests—but crucial for campaigns. | ||
| Line 113: | Line 114: | ||
| **__Available Extensions: | **__Available Extensions: | ||
| - | * [[.:structural: | + | * [[.campaign: |
| - | * [[.:structural: | + | * [[.campaign:time|Time]] |
| + | * [[.campaign: | ||
| * Downtime | * Downtime | ||
| * Travel | * Travel | ||
