Armor

Armor is anything that protects an Actor from Damage.

Extension Summary:

Properties of Armor

Armor has all the properties of Things, although it may have additional properties from Extensions:

  1. Hit Locations [Extension]: Numerical indicators of what part or parts of an Actor the Armor protects.
  2. Damage Types [Extension]: Adds a separate Damage Type stat block that provides different armor protection vs. specific types of damage (Slashing, Crushing, Piercing, Cold, Heat, etc.)
  3. Piecemeal Armor [Extension]: Creates the possibility of having different types of armor on each of an Actor's Hit Locations.