Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| extensions:things:weapons [2026/01/24 21:40] – [Weapons] job | extensions:things:weapons [2026/10/05 00:59] (current) – job | ||
|---|---|---|---|
| Line 4: | Line 4: | ||
| __**Extension Summary: | __**Extension Summary: | ||
| * **Depends On:** [[start|Things Extension]] (required) | * **Depends On:** [[start|Things Extension]] (required) | ||
| - | * **Problem Solved:** replaces Weapons as table imagination with defined object rules | + | * **Problem Solved:** replaces Weapons as only table talk imagination with defined object rules |
| * **Mechanics Added:** stats for weapons | * **Mechanics Added:** stats for weapons | ||
| - | * **What changes:** Weapon Cards can take the place of Action Cards. | + | * **What changes:** Weapon Cards can be played in the place of Action Cards. |
| - | * **Complementary Extensions: | + | * **Complementary Extensions: |
| ===== Properties of Weapons ===== | ===== Properties of Weapons ===== | ||
| - | Weapons have all the properties of Things plus: Attribute, | + | Weapons have all the properties of Things plus: Attribute. They must have three Combo Abilities (Method, Effect, and Target). |
| - | - __**Attribute: | + | |
| - | - __**Damage: | + | - __**Attribute: |
| - | - __**[[..: | + | - __**[[extensions: |
| + | * __**[[extensions: | ||
| + | * __**[[extensions: | ||
| + | * __**[[extensions: | ||
| + | |||
| + | ===== Abbreviated Nomenclature ===== | ||
| + | Weapons can be annotated in an abbreviated form suitable for including in an Actor' | ||
| + | |||
| + | **Name (RangeMethodScaleIncrement#, | ||
| + | //Example: Longsword (Rma1, S3)// | ||
| + | |||
| + | The above abbreviated nomenclature assumes | ||
| + | |||
| + | |||
| + | <WRAP center round tip 100%> | ||
| + | ===== Example Weapon ===== | ||
| + | __**Longsword (Rma2, S3)**__ | ||
| + | __**Description: | ||
| + | __**Build Budget:**__ 0 | ||
| + | __**Stat Block:**__ R0/0(3/6)-B3(-/3/-) | ||
| + | __**Attribute: | ||
| + | __**[[extensions: | ||
| + | __**Game Mechanic:**__ N/A | ||
| + | __**[[extensions: | ||
| + | __**[[extensions: | ||
| + | __**[[extensions: | ||
| + | __**[[extensions: | ||
| + | </ | ||
| ---- | ---- | ||
