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rules:core:action-system:action-points [2023/09/13 02:46] jobrules:core:action-system:action-points [2024/09/12 23:34] (current) – removed job
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-====== Action Points ====== 
-Action Points refer to the Fitness (FIT) or Willpower (WIL) points that an Actor spends in an Action Sequence, such as combat, to ante up and allow them to take an Action. 
  
-To perform a physical Action in a [[rules:core:gameplay:time|Scene]], or in an [[rules:core:combat:sequence:|Action Sequence]], an Actor must spend a point from their Fitness Pool.  In the case of a mental, magical or psychic action, Willpower stat points are used instead.  They "ante" this point to entitle them to take an action during that time period.  Thereafter, the spent FIT or WIL pool point is referred to as an Action Point. 
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-FIT or WIL Pool Points converted to Action Points replenish at different times depending upon the [[rules:core:gameplay:time|time scale]] of the current Scene, for example, immediately after an action is taken in the case of combat, or at the end of a non-combat role-playing scene that may take place over longer periods of time.  However, Actors may [[rules:core:action-system:actions:take-a-breather|Take a Breather]] to regain these points during a scene or Combat. 
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-== Links to this page: == 
-{{backlinks>.}}