Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| rules:core:action-system:actions:observe-foe [2023/09/26 15:15] – job | rules:core:action-system:actions:observe-foe [2024/06/20 08:24] (current) – removed job | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| - | ====== Observe Foe ====== | ||
| - | |||
| - | __**Description: | ||
| - | |||
| - | __**Game Mechanic: | ||
| - | |||
| - | To determine the Outcome, subtract the number of Agility Points (AGI) bid by the opponent in the case of a physical action being observed, or Wits Points (WIT) in the case of a mental action like a spell, from the Intuition Points (INT) and/or Phases bid on Observe Foe. If the Actor performing the Observe Action bid less than the opponent' | ||
| - | |||
| - | If there are several players around the table, only the player performing the Observe Foe Action should be privy to the revealed cards. | ||
| - | |||
| - | If the Observe Foe action is resolved and there is no Action on the Timeline to observe, because opponent actions were resolved before the Observe Foe action, the bid is wasted. | ||
| - | |||
| - | It is possible to Declare more than one Observe Foe action on the same Action Stack, if not all cards were revealed the first time. Subsequent Observe Foe actions continue to reveal additional cards, that is they are additive to the cards already revealed by prior Observe Foe actions. | ||
| - | |||
| - | // | ||
| - | |||
| - | __**Prerequisite: | ||
| - | |||
| - | __**Action Point Cost:**__ One WIT point is required to initiate this Action in an Action Sequence | ||
| - | |||
| - | __**Stat Point Cost:**__ One or more [[rules: | ||
| - | |||
| - | ---- | ||
| - | |||
| - | == Tags: == | ||
| - | {{tag> | ||
| - | |||
| - | == Links to this page: == | ||
| - | {{backlinks> | ||
