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rules:core:action-system:actions:take-a-breather [2023/09/26 14:32] jobrules:core:action-system:actions:take-a-breather [2023/09/26 14:32] (current) – removed job
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-====== Pause ====== 
-__**Description:**__ This is an Actor stopping to catch their breath during combat and consider their next actions.  Actors regain Stat Points by Declaring a Pause.  
-__**Game Mechanic:**__ Declare any future Phase on the Timeline to perform this action. When the Pause is resolved, choose one Stat Point Pool and return to the [[rules:core:gameplay:props:cards-tokens|Actor Hand]] all of those cards that are currently in the [[rules:core:gameplay:props:cards-tokens|Spent Stack]].  Actors may Declare multiple consecutive Pause Actions to regain Stat Points from other Point Pools, although they may only Declare one Pause action per Phase as normal. 
-__**Action Point Cost:**__ 0 
-__**Stat Point Cost:**__ 0 
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-== Tags: == 
-{{tag>common-action}} 
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-== Links to this page: == 
-{{backlinks>.}}  
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