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rules:core:combat:body-locations [2023/09/14 00:23] jobrules:core:combat:body-locations [2023/10/20 08:00] (current) – removed job
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-====== Targeting Body Locations ====== 
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-The body location chart used in ND1 has eight possible hit locations.   
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-**Melee Attacks:** to choose a hit location while planning a Attack with a melee weapon, consult the chart below, take the corresponding hit location card from the deck and place it face down under the chosen attack type card.  See [[rules:core:combat:card-layout|Combat Card Layout]]. 
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-**Missile Attacks:** unless an Actor using a missile weapon has a [[rules:core:actors:abilities:skills:|Skill]] allowing them to choose a body location, the hit location is chosen randomly.  This is because unless the Actor is particularly skilled with a missile weapon, it is very difficult to actually hit a specific body location from range.  Instead, randomly draw a hit location card from the deck when the attack is resolved during the [[rules:core:combat:sequence:|Combat Action Sequence]]. 
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-{{ :rules:core:combat:targeting.png?nolink&400 |}} 
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-{{ :rules:core:combat:targeting-thrust-missile.png?nolink&400 |}} 
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-== Tags: == 
-{{tag>combat}} 
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-== Links to this page: == 
-{{backlinks>.}}  
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