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| rules:no-dice:action-system:difficulty [2022/02/06 15:13] – [Discoverable Difficulty] Job | rules:no-dice:action-system:difficulty [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1 | ||
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| - | ====== Action Difficulty ====== | ||
| - | Action Difficulty is determined by the GM, either secretly, in the case of Unknown or Discoverable Difficulty actions, or announced publicly in the case of Known Difficulty. | ||
| - | An Action Difficulty is a numerical value representing how difficult it is to successfully resolve. The higher the total Difficulty number, the more difficult the action is to accomplish. For common Actions, the GM may simply assign a Difficulty score. | ||
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| - | ===== Known Difficulty ===== | ||
| - | Actions with a known difficulty are those that the GM determines are reasonable that the PC would already know, have discovered earlier, or because of specialized training or work experience have done before, or a similar circumstance that would cause the difficulty score of the action to not be held secret from the players. | ||
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| - | ===== Unknown Difficulty ===== | ||
| - | Actions that have an unknown difficulty are either impossible for the player character to assess ahead of time, and so the Difficulty, along with the influential Stat and Abilities are secret, or the GM also doesn' | ||
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| - | ===== Discoverable Difficulty ===== | ||
| - | Actions that have a Discoverable Difficulty begin as Unknown Difficulty, although they allow the player to optionally spend additional mental or physical action points to convert them to Known Difficulty actions. | ||
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| - | == Links to this page: == | ||
| - | {{backlinks> | ||
