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rules:no-dice:action-system:start [2022/02/06 14:14] Jobrules:no-dice:action-system:start [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== The Action System ====== 
  
-All things an Actor can do in ND1, or that act on them whether they like it or not, are resolved using the Action System.  This is the most basic mechanic at the core of this game system.  All Actions are either resolved [[rules:no-dice:action-system:automatic-actions|Automatically]], [[rules:no-dice:action-system:manual-actions|Manually]], or through a [[rules:no-dice:action-system:dbc|Double-Blind Contest (DBC)]].  
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-__**Basic Action Contest Resolution:**__  
-  - The GM sets the [[rules:no-dice:action-system:difficulty|Action Difficulty]]  
-  - The GM chooses whether the Difficulty is [[rules:no-dice:action-system:difficulty#known|Known]], [[rules:no-dice:action-system:difficulty#unknown|Unknown]], or [[rules:no-dice:action-system:difficulty#discoverable|Discoverable]] 
-    - If the Difficulty is Discoverable, the The player decides whether or not to attempt Discovery. 
-  - Known or Discovered Difficulty actions are then resolved by the player [[rules:no-dice:action-system:automatic-actions|Automatically]], or [[rules:no-dice:action-system:manual-actions|Manually]]. 
-  - Unknown Difficulty Actions are resolved through a [[rules:no-dice:action-system:dbc|Double-Blind Contest (DBC)]] 
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-__**Articles in this category:**__  
-{{indexmenu>:rules:no-dice:action-system:}} 
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-== Links to this page: == 
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