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| - | ====== Actor Statistics ====== | ||
| - | Stats refer to the physical and metal characteristics of [[rules: | ||
| - | The seven basic stats in the game are: | ||
| - | * Strength | ||
| - | * Agility | ||
| - | * Fitness | ||
| - | * Smarts | ||
| - | * Intuition | ||
| - | * Will | ||
| - | * Appearance | ||
| - | |||
| - | Scale: all stats use a scale of 0-10, with the typical human having a 1 on all stats. | ||
| - | |||
| - | ===== Strength ===== | ||
| - | This is the measurement of an Actor' | ||
| - | |||
| - | ===== Agility ===== | ||
| - | This measures how quick the Actor is, as well as how coordinated. | ||
| - | |||
| - | ===== Fitness ===== | ||
| - | This measures how physically fit the Actor is. If converting from a D&D rule system, this stat is is analogous to Constitution, | ||
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| - | Fitness also has the important role in determining how long an Actor can participate in combat without suffering penalties. | ||
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| - | ===== Smarts ===== | ||
| - | This is a measure of how intelligent the Actor is. If converting from D&D, this is analogous to the Intelligence characteristic. | ||
| - | |||
| - | ===== Intuition ===== | ||
| - | This is a measure of how accurately the Actor guesses things correctly, feels the right answer without knowing why, or avoids acting foolish. | ||
| - | |||
| - | ===== Will ===== | ||
| - | This is a measure of the Actor' | ||
| - | |||
| - | ===== Appearance ===== | ||
| - | This is a measure of the Actor' | ||
| - | |||
| - | Unlike other stats, Appearance can't normally be improved through Character Advancement, | ||
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| - | ---- | ||
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| - | == Links to this page: == | ||
| - | {{backlinks> | ||
