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Damage

Damage in the No-Dice System is divided into Physical and Mental damage.


Physical Damage: Damage Points

Damage Points are applied to the three physical stats: Strength, Agility, Fitness, that collectively equal the Actor's Hit Points as an Outcome of successful combat actions.

Stats Reduced to Zero

Whenever one of the three physical stats are reduced to zero, the Actor is one step closer to unconsciousness, although which stat has been reduced to zero determines the exact effects on the Actor. If all three physical stats have been reduced to zero, the Actor is unconscious. Once an Actor reaches this state, all additional Damage Points sustained, or carried over from whatever injury caused unconsciousness continue to be recorded as negative stat values. If any of the three physical stats reaches double it's maximum value as a negative, the character has sustained a Permanent Injury. If all three physical stats receive a permanent injury, the Actor is dead. For example, consider an actor with 3 Strength, 3 Agility, and 3 Fitness. If they receive 9 total Damage Points, they are Unconscious. If they receive 12 Damage Points, they are Unconscious and

Zero Strength

Zero Agility

Zero Fitness


Mental Damage: Pain Points


Unconsciousness


Permanent Injury