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The No-Dice RPG System
Welcome to the No-Dice RPG System official wiki! This site is intended for the ongoing development of this new Role Playing Game system that began February, 2022. The core philosophies of this RPG game design are:
- Does not use dice to determine outcomes. Instead, a point system economy has been created to allow players to “bid” on how badly they want to succeed in any given circumstance. This also implies risk management by budgeting how points from various pools are spent and acquired.
- The system comes with printable cards that can be used in person around a tabletop, although other token systems are possible, and the game designers actually intend the system to be supported by software to reduce complexity for the players.
- The system is designed as an in-place replacement for other game systems like D&D, Traveller, RuneQuest, etc. by offering an extensible core system and a series of optional extensions and conversion guides for game settings like Fantasy, and Sci-Fi.
- The system is provided under the Creative Commons Attribution-Share Alike 4.0 International licensing terms to encourage anyone to use or modify the system as they see fit in order to foster an enthusiast community that welcomes 3rd party publishers.
The articles below detail that work-in-progress game system.
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