The No-Dice RPG System (Alpha)

Welcome! If you just stumbled in from the internet and you’re thinking, “what the heck is this RPG?”—here’s the short version:

No-Dice is a tabletop RPG system where outcomes are decided with cards and tokens, not dice. It’s built to feel like a mix of Rock–Paper–Scissors (simple counters you can learn fast) and Poker (hidden commitment, bluffing, pressure, and “do I go all-in?” moments). The goal is a core that stays beer-proof at the table, even when the game gets deep.

What makes it different

  • No dice. Ever. Cards + tokens replace rolls. You “bet” effort and risk instead of praying to the d20 gods.
  • Mind games over math games. The core rules are intentionally learnable, with optional complexity added only when you want it.
  • Modular by design. The rules are split into Core Rules (always-on, generic) plus optional Extensions and themed Content Packs (Fantasy, Sci‑Fi, etc.). If your group wants light rules, play light. If you want crunch, turn modules on.
  • Conversion-friendly. Like your favorite setting/adventures from other systems? Keep them! The system is being designed to support conversion guides (D&D, Traveller, RuneQuest, and more).
  • “David can win.” In fair fights and moderate mismatches, clever play can let the underdog steal a win. In ridiculous mismatches (villager vs god-tier titan), the math is meant to make that basically unwinnable in straight combat. The curve should feel right.

What this wiki is

This is a development wiki. Some pages are polished, others are prototypes, and some are half-built scaffolding while the design evolves.

If you’re looking for the “start here” path, use:

License / community

The rules are shared under Creative Commons Attribution–ShareAlike 4.0 (CC BY-SA 4.0) to encourage remixing, hacks, and third-party publishing. The intent is to keep the rules free and foster an enthusiast community.

Credits

Contact: www.joshuaderoos.com/#contact

Attribution

If you copy, distribute, or create derivative works, great attribution looks like this:

Want to collaborate?

If you’d like to get involved, drop me a line using the Contact link above!