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campaign:adventures:barakus:notes:episode-9-dylan-notes [2020/11/29 16:21] Jobcampaign:adventures:barakus:notes:episode-9-dylan-notes [Unknown date] (current) – removed - external edit (Unknown date) 127.0.0.1
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-====== Dylan's Notes: Lost City of Barakus, Episode 9 ====== 
  
-**Also See:** [[campaign:adventures:barakus:episode-9|Lost City of Barakus, Episode 9 adventure page]] 
- 
-July 4th session notes: 
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-(10:38 AM) Lyrrid recieved writ from Gilda, stating that I (a dead elf, Lophlear) is seaking the Temple of Saint Silonas. 
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-(11:06 AM) Rather symbolic symbol (haha) so named, “Ilmater symbol,” with two diseased hands bound by red chord that’s broken and frayed on the end. 
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-(11:14 AM) The Temple of Saint Silonas of the deity Ilmater. 
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-(11:48 AM) Ilmater is a deity of the downtrodden, known well as the, “Broken god.” 
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-(12:07 PM) Pledged service to the Temple of Ilmater in my own deities’ names. (Lyrrid) And thus recieved a promise of his teachings as well as 
-offered protection. 
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-(12:32 PM) Acquired proper writs from Brother Beamus. 
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-(12:46 PM) The wolf seems to be able to teleport or move rather quickly. 
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-(12:55 PM) Spells: 0th level: I: Create Water | II: Purify Food and Drink | III: Light || 1th level: I:(Domain) Hide from Undead | II: Detect Good | III: Protection From Evil 
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-(1:01 PM) 15 xp for gold donation to church (10 left). 
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-(2:28 PM) After staking out a warehouse in the docks of Rushbury mound, Lyrrid casts Detect Good and detects only something within the warehouse. Nothing else. 
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-(2:57 PM) Battle at docks, Lyrrid take 3 and goes down to 6 HP. 
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-(3:34 PM) I try to point out my reasoning in coming to believe that Ilan is a good person, but nobody seems to care. So, I state what I believe here: 
-First, I use a spell to discover NINE good people within the warehouse. Asuming that the EIGHT prisoners are all good, there is at least one 
-other who has good intentions. Now, Ilan is providing people to be shipped off to a place that is supposedly a, “better place,” by ship. 
-Furthermore, she’s trying to hide that. The way the situation was given, she seemed to be hiding it from some kind of authority, which must be 
-evil in such a place. If she’s hiding something from an evil authority, then what she’s doing must be good. 
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-(3:51 PM) Experience gained for entire dock encounter: 75 xp each. 1161/1000 
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-(3:58 PM) Lyrrid is healed by Brother Beamus and feels wonderful. 
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-(4:16 PM) Spells: 0th level: I: Create Water | II: Purify Food and Drink | III: Light || 1th level: I:(Domain) Hide from Undead | II: Detect Good | III: Detect Good 
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-(4:25 PM) Brother Beamus casts a spell that should turn away any harming blade, or something of the like. A protection spell at least. Spellcraft: Improved Cure Light Wounds with possible direct intervention of Beamus’ god’s power. 
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-(5:04 PM) Lyrrid casts Detect Good and discerns that the Alcolyte IS NOT good. 
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-(6:14 PM) 50 XP all around for skeleton fight. 1211/1000 
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-(6:25 PM) 50 XP for Warjern and Lyrrid. 
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-(6:29 PM) 50 XP success search 1311/1000. 
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-\\  
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-== Links to this page: == 
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