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Table of Contents
Actor Creation
This page is your step-by-step guide to creating a new Actor to play in the game. The parent page already defines what are the Actor Elements, so we won't go over that again.
Choose Actor Sheet
The Core Rules Content Pack offers Actor Sheets in a variety of formats. Pick one from below that you like best, or make your own.
- Excel Actor Sheet (features formulas to auto-calculate)
- Numbers Actor Sheet (clone of the Excel sheet for Mac users)
- PDF Actor Sheet (formulas are for nerds, print this old school style :)
Actor Sheet Elements
Here's your secret decoder ring for the terms on the sheet that we'll be filling out with the help of this page.
- Actor Name– A unique name, or if the Actor is abstract, like a mountain, just put that
- Player Hame–the real person who is role playing the Actor. For an NPC this is the GM.
- Build Budget–how many Build Points the Actor has to spend on Attributes.
- Rank / Wildcards–what the calculated Rank of the Actor is based on their Build Budget. PC Actors also get Wildcards incrementally as they advance in Rank.
- TTS–Total Trine Score. The sum of all 3 Trine Scores (Mind TS + Body TS +Spirit TS)
- Experience Points (XP)–a running total of the XP currency that Actors earn by winning Hands (see Advancement)
- Aspects & Attributes–the core stats that define and Actor (see The Trine)
- Concept–what is the Actor? A human, a dwarf, an alien, a spaceship, a city, a mountain, a stuck door, a computer, a race track, et al.
- Inherits (2 fields)– ignore for PC Actors. For NPC Abstract Actors, like a Ruin, they may inherit the Actor sheet of the Swamp they are in, and the Ghost Actor who haunts it (see Abstract Actors).
- Type–what sub-type of the Actor's core Concept are you? If the Actor is a Human, are you Male or Female type? If the Actor is a spaceship, are they a Merchant or Warship type? Etc.
- Size–if the Actor is a sentient being, this is usually their height. If they are an Abstract Actor, like a planet, this may be some other measurement, like diameter.
- Mass–how much does the Actor weigh?
- Appearance–this is just a place were you can put some notes about what the Actor looks like.
- Philosophy–is your Actor religious? If so, what is their deity? If they have some other outlook on life, this is where you record that.
- Stat Block–this is the shorthand notation for the Actor
- Abilities–a Rule Extension that allows Actors to spend their Build Budget on alternatives to the Action Cards of the Core Rules. Ignore if you are playing Core Rules.
- Injuries–a Rule Extension that allows for damaging Attributes below zero. Ignore if you are playing only Core Rules.
- Conditions–a Rule Extension that allows for temporary effects on Actors, like Poisoned, Invisible, Darkness, Flying, etc. Ignore if you are playing only Core Rules.
- Disadvantages–a Rule Extension that allows Actors to earn additional Build Points by buying Disadvantages (permanent Conditions that adversely effect the Actor).
- Equipment–a Rule Extension that allows Actors to play Equipment Cards instead of Action Cards from the Core Rules.
- Backstory–a place to put information about your Actor, their origin, motivations, etc.
- Notes–a place to put notes from the game sessions (clues, evidence, people, etc.)
- Encumbrance–a Rule Extension that puts limits on how much an Actor can carry.
