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Table of Contents
Core Rules (Alpha)
The Core Rules are the always-on core of the game. They are designed to be simple, easy to learn, but infinitely expandable through Extensions. The Core Rules consist of these elements:
- Actor Definition (minimum)
- Actor Creation (minimum)
- Actor Advancement (minimum)
- Automatic Action Resolution–when player actions are not opposed
- Conflict Resolution (Core Kernel)–for playing Hands when player actions are opposed
- Content Pack–cards and tokens for downloading and printing
Core Concepts
Integer Math Rules (Guiding Principle)
All math is integer-only to be quick and easy for players to do in their head. No Fractions– if a rule would create a fraction, round down.
Dominance Loops
This term is used to describe how one Aspect or Attribute has advantage over one other, but is weaker than one other, just like Rock-Paper-Scissors. This is the core concept in the game that is used over-and-over. See the Dominance article for a more complete explanation.
