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extensions:capabilities:abilities:damage [2026/05/08 15:25] – ↷ Links adapted because of a move operation jobextensions:capabilities:abilities:damage [2026/10/04 20:27] (current) – job
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 ====== Damage ====== ====== Damage ======
 __**Attribute:**__ N/A (Effect) __**Attribute:**__ N/A (Effect)
-__**Prerequisite:**__ Thing, Combo //Method// Ability + Combo //Target// Ability+__**Prerequisite:**__ [[..:..:things:start|Thing]], [[extensions:capabilities:abilities:start#combo_abilities|Method Combo Ability]] + [[extensions:capabilities:abilities:start#combo_abilities|Target Combo Ability]]
 __**Description:**__ the object scores damage when used to attack.  __**Description:**__ the object scores damage when used to attack. 
 __**Game Mechanic:**__ each Build Point spent on this Ability adds 1 Damage to an attack Action made with the weapon **after** Dominance is calculated. It **does not** increase the Actor's bid when determining who won the hand.  Each point of damage added by this ability also adds 1 to the action Bid for purposes of determining Resolution Priority (more powerful weapons are slower). The type of Damage (Mind/Body/Spirit) is determined each time a Build Point is spent on this ability. Nomenclature example: //Damage 3 (Body)// __**Game Mechanic:**__ each Build Point spent on this Ability adds 1 Damage to an attack Action made with the weapon **after** Dominance is calculated. It **does not** increase the Actor's bid when determining who won the hand.  Each point of damage added by this ability also adds 1 to the action Bid for purposes of determining Resolution Priority (more powerful weapons are slower). The type of Damage (Mind/Body/Spirit) is determined each time a Build Point is spent on this ability. Nomenclature example: //Damage 3 (Body)//
 __**[[..:..:capabilities:damage-type|Damage Type]] [Extension]:**__ Hacking, Crushing, Impaling, etc. __**[[..:..:capabilities:damage-type|Damage Type]] [Extension]:**__ Hacking, Crushing, Impaling, etc.
 +__**Build Points:**__ 1 per point of damage
 +__**Tag:**__ Effect Combo
 __**[[..:..:campaign:time|Time]] [Extension]:**__ Seconds __**[[..:..:campaign:time|Time]] [Extension]:**__ Seconds
  
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 == Links to this page: == == Links to this page: ==
-{{backlinks>.}}  ======+{{backlinks>.}}