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Hit Locations
Hit Locations extend Damage from the Core Rules to require that when damage is dealt to an Actor, a specific body location is damaged. This extension adds Location Cards and Hit Location Points to the game.
Extension Summary:
- Depends On: none (Core Rules)
- Problem Solved: more damage realism
- Mechanics Added: system for choosing what Hit Location was damaged, and how much damage each location can take.
- What changes: damage allocation step in a Conflict (see Core Kernel)
- Complementary Extensions: Armor Extension
