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Hit Locations

Hit Locations extend Damage from the Core Rules to require that when damage is dealt to an Actor, a specific body location is damaged. This extension adds Location Cards and Hit Location Points to the game.

Extension Summary:

  • Depends On: none (Core Rules)
  • Problem Solved: more damage realism
  • Mechanics Added: system for choosing what Hit Location was damaged, and how much damage each location can take.
  • What changes: damage allocation step in a Conflict (see Core Kernel)
  • Complementary Extensions: Armor Extension