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extensions:structural:time [2026/01/23 09:14] – ↷ Links adapted because of a move operation jobextensions:structural:time [2026/02/15 15:52] (current) job
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 ====== Time ====== ====== Time ======
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 +__**Extension Summary:**__
 +  * **Depends On:** [[..:capabilities:abilities:start|Abilities Extension]]
 +  * **Problem Solved**--adds realism to how long it takes to complete Abilities in the game.
 +  * **Mechanics Added**--extends each Ability with an additional Property: Time
 +  * **What Changes**--the amount an Actor bids on an Ability becomes how long that Ability takes to complete using the terms from the [[core:time#chronological_time_hierarchy|Chronological Time Hierarchy]]. 
 +  * **Complementary Extensions**-- (TBD)
 +
 The Time Extension adds another property to all Abilities to indicate how long it takes for an Actor to use that ability.  The [[..:capabilities:abilities:craft|Craft (Profession)]] Ability provides a good example where crafting a makeshift torch may take //Minutes//, but crafting a sword may take //Days//. The Time Extension adds another property to all Abilities to indicate how long it takes for an Actor to use that ability.  The [[..:capabilities:abilities:craft|Craft (Profession)]] Ability provides a good example where crafting a makeshift torch may take //Minutes//, but crafting a sword may take //Days//.