Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| extensions:structural:time [2026/01/23 09:07] – removed - external edit (Unknown date) 127.0.0.1 | extensions:structural:time [2026/02/15 15:52] (current) – job | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | ====== Time ====== | ||
| + | __**Extension Summary: | ||
| + | * **Depends On:** [[..: | ||
| + | * **Problem Solved**--adds realism to how long it takes to complete Abilities in the game. | ||
| + | * **Mechanics Added**--extends each Ability with an additional Property: Time | ||
| + | * **What Changes**--the amount an Actor bids on an Ability becomes how long that Ability takes to complete using the terms from the [[core: | ||
| + | * **Complementary Extensions**-- (TBD) | ||
| + | |||
| + | The Time Extension adds another property to all Abilities to indicate how long it takes for an Actor to use that ability. | ||
| + | |||
| + | The Time Extension uses Property Tags, which are just one of the [[core: | ||
| + | |||
| + | **Time Property Tags**: Seconds, Minutes, Hours, Days, Weeks, Months, Years, Decades, Centuries, Millennia, Eons | ||
| + | | ||
| + | When the Time Extension is turned on, the amount an Actor Bids on an Ability becomes how many of that time increment it takes to complete the Action. | ||
