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Weapons

Any object (Thing) designed to harm another Actor is a Weapon.

Extension Summary:

Properties of Weapons

Weapons have all the properties of Things plus: Attribute, Damage, and Range:

  1. Attribute: weapons used in a Conflict take the place of an Action card. The Attribute Property identifies which Attribute an Actor must bid to play this card, like: STR, FIT, AGI.
  2. Range: a numeric value indicating how far away a target can be.